Windows Phone 7 at Games Development Conference



When you hear of Games Development Conference, you probably think of XBox, PS3, Wii, and PC game manufacturers. While Microsoft is behind they XBox brand, they are planning on spending about 25% of their time at the conference talking about Windows Phone 7. The conference is on March 10th, which is before the much talked about MIX10 from Microsoft’s MWC announcement.

Developing Games for Windows Phone 7 Series
Speaker: Michael Klucher
Time: 12:00pm-1:00pm
The future of Windows Phone has never looked better. With the release of Windows Phone 7 Series, game developers will be able to create amazing content rapidly. This talk outlines the basic framework for games, presents Windows Phone 7 Series device characteristics, and provides and overview of game development on the phone.

High Performance 3D Games on Windows Phone 7 Series
Speaker: Tomas Vykruta & Shawn Hargreaves
Time: 2:00pm-3:00pm
Windows Phone 7 Series is a highly capable platform for game development. This talk covers 3D game development on Windows Phone 7 Series with an emphasis on the unique characteristics of the platform. The talk also focuses on optimizing high-performance games for the platform, to help developers squeeze out every last drop of performance.

Development and Debugging Tools for Windows Phone 7 Series
Speaker: Cullen Waters
Time: 3:00pm-4:00pm
This talk discusses the basic tools available to game developers on Windows Phone 7 Series, including debugging, emulation, and performance tools. The talk places special emphasis on best practices for performance and profiling tools that can be used to optimize games for Windows Phone 7 Series.

Bringing the Best of Xbox LIVE to Windows Phone 7 Series
Speaker: Adam Schaeffer
Time: 4:00pm-5:00pm
The Xbox LIVE service is going mobile! With Windows Phone 7 Series, core features such as Achievements, Leaderboards, and game invites will be available to games on Windows Phone 7 Series devices. This talk covers the basics of the services available and how they can be used to enable core Xbox LIVE functionality in games. In addition, this talk will present best practices for connecting Windows Phone 7 Series games to back-end servers.

Source: WMPowerUser